//Menu object creationoCMenu=new makeCM("oCMenu") //Making the menu object. Argument: menunameoCMenu.frames = 0//Menu properties   oCMenu.pxBetween=16oCMenu.fromLeft=33 //oCMenu.fromTop=115if (bw.ns4) {	oCMenu.fromTop = 116} else {	oCMenu.fromTop = 115}   oCMenu.rows=1 oCMenu.menuPlacement="left"                                                             oCMenu.offlineRoot="" oCMenu.onlineRoot="" oCMenu.resizeCheck=1 oCMenu.wait=1000 oCMenu.fillImg="cm_fill.gif"oCMenu.zIndex=0//Background bar propertiesoCMenu.useBar=1oCMenu.barWidth="695"oCMenu.barHeight=22oCMenu.barClass="clBar"oCMenu.barX=33 oCMenu.barY=114oCMenu.barBorderX=0oCMenu.barBorderY=0oCMenu.barBorderClass=""//Level properties - ALL properties have to be spesified in level 0oCMenu.level[0]=new cm_makeLevel() //Add this for each new leveloCMenu.level[0].width=110oCMenu.level[0].height=18 oCMenu.level[0].regClass="clLevel0"oCMenu.level[0].overClass="clLevel0over"oCMenu.level[0].borderX=1oCMenu.level[0].borderY=1oCMenu.level[0].borderClass="clLevel0border"oCMenu.level[0].offsetX=-1oCMenu.level[0].offsetY=0oCMenu.level[0].rows=0oCMenu.level[0].arrow=0oCMenu.level[0].arrowWidth=0oCMenu.level[0].arrowHeight=0oCMenu.level[0].align="bottom"//EXAMPLE SUB LEVEL[1] PROPERTIES - You have to specify the properties you want different from LEVEL[0] - If you want all items to look the same just remove thisoCMenu.level[1]=new cm_makeLevel() //Add this for each new level (adding one to the number)oCMenu.level[1].width=oCMenu.level[0].width-2oCMenu.level[1].height=22oCMenu.level[1].regClass="clLevel1"oCMenu.level[1].overClass="clLevel1over"oCMenu.level[1].borderX=1oCMenu.level[1].borderY=1oCMenu.level[1].align="right" oCMenu.level[1].offsetX=-(oCMenu.level[0].width-2)/2+20oCMenu.level[1].offsetY=0oCMenu.level[1].borderClass="clLevel1border"//EXAMPLE SUB LEVEL[2] PROPERTIES - You have to spesify the properties you want different from LEVEL[1] OR LEVEL[0] - If you want all items to look the same just remove thisoCMenu.level[2]=new cm_makeLevel() //Add this for each new level (adding one to the number)oCMenu.level[2].width=150oCMenu.level[2].height=20oCMenu.level[2].offsetX=0oCMenu.level[2].offsetY=0oCMenu.level[2].regClass="clLevel2"oCMenu.level[2].overClass="clLevel2over"oCMenu.level[2].borderClass="clLevel2border"